What is a microcontroller?
A micro consists of:
- Flash ROM memory for holding your program, they call it non-volatile cause it will retain your program even when power goes off. Next time it powers up, your code will run again. However, it is electrically erasable so you may use your programmer to program it and re-program it and …
- RAM memory for holding runtime data, say variables that change during execution and are not to be remembered forever, they will be lost when power goes off.
- EEPROM non-volatile memory for those variables that are to be remembered when power goes off. You may access the micro's EEPROM either in advance when you program the micro or during runtime.
- CPU/ALU the processing unit for doing arithmetic and logical operations amongst other things. Mainly these other things are controlling program flow (yes these ifs and fors you know from high level languages) but also for transferring data within the microcontroller.
- Peripherals that are dedicated for various purposes, e.g the I/O ports are for turning pins on and off, USART is for communicating serially with another device (may be a PC), SPI is another serial protocol but for board level communication (short distance), interrupts are for getting external events asynchronously with our program flow, timers for measuring time, ADC for measuring analog quantities and the list goes on …
- Registers hold 8-bit values and come into two flavors. Dedicated, which are used for configuring the operation of the micro and its peripherals. General purpose, working together with the ALU for storing temporarily results.
- Clock is used by the micro for synchronizing all its operations. The clock is basically a train of square pulses at certain frequency, in our case 7.3728MHz. It is usually an external crystal, but one may use the internal clock.
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